New media critic andlongtime gamer Christopher A. Paul explains how video games' focus onmeritocracy empowers a negative culture-from the deep-bred misogyny to theendemic malice of abusive player communities. He suggests ways to ultimatelyfoster a more diverse, accepting, and self-reflective culture that is not onlygood for gamers but for good for video games as well.
Buy The Toxic Meritocracy of Video Games by Christopher A. Paul from Australia's Online Independent Bookstore, BooksDirect.